Surface.this

  1. this(Platform platform, SDL_Surface* surface, Owned owned)
  2. this(Platform platform, int width, int height, int depth, uint Rmask, uint Gmask, uint Bmask, uint Amask)
  3. this(Platform platform, void* pixels, int width, int height, int depth, int pitch, uint Rmask, uint Gmask, uint Bmask, uint Amask)
    class Surface
    this
    (,
    void* pixels
    ,
    int width
    ,
    int height
    ,
    int depth
    ,
    int pitch
    ,
    uint Rmask
    ,
    uint Gmask
    ,
    uint Bmask
    ,
    uint Amask
    )

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