liberty.camera.impl

* Copyright: Copyright (C) 2018 Gabriel Gheorghe, All Rights Reserved * Authors: $(Gabriel Gheorghe) * License: GNU GENERAL PUBLIC LICENSE Version 3 * Source: * Documentation: * Coverage:

Members

Classes

Camera
class Camera

* Represents the view of the observer. * Everything that is rendered to the screen is processed within the projection matrix and view matrix of a camera. * Inheriths Entity class and encapsulates NodeBody macro. * It has a custom constructor that calls: updateCameraVectors and adds default CameraPreset.

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