* Append a vertex array id to the vertex array list.
Append a buffer id to the buffer list.
Create a new video vertex array object instance.
Create a new video buffer instance using target, usage and buffer data. See GfxBufferTarget and GfxDataUsage enumerations.
Release vertex array objecs and vertex buffer objects.
Release buffers from video memory.
Release vertex array objects from video memory.
Video buffers factory interface is implemented and used by video buffer objects.