* Add custom render delegate so it can be called every render tick. * If this is not null, then globalRender and perEntityRender are useless. * Returns reference to this so it can be used in a stream.
See Implementation
* Add custom render delegate so it can be called every render tick. * If this is not null, then globalRender and perEntityRender are useless. * Returns reference to this so it can be used in a stream.