liberty-engine ~master (2019-02-13T12:42:06Z)
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Sphere.distanceTo
liberty
math
shapes
Sphere
struct
Sphere
(T, int N)
const
static if
(
isFloatingPoint!T
)
T
distanceTo
(
PointType
p
)
if
(
N
== 2 ||
N
== 3
)
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