liberty-engine ~master (2019-02-13T12:42:06Z)
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RigidBody
liberty
physics
rigidbody
*
class
RigidBody {
Vector3F
gravityDirection
;
float
gravity
;
float
jumpPower
;
float
upSpeed
;
float
moveSpeed
;
bool
onGround
;
Entity
entity
;
Terrain
terrain
;
this
(Entity entity, Terrain terrain);
typeof
(
this
)
processPx
();
typeof
(
this
)
jump
();
}
Constructors
this
this
(Entity entity, Terrain terrain)
*
Members
Functions
jump
typeof
(
this
)
jump
()
*
processPx
typeof
(
this
)
processPx
()
*
Variables
entity
Entity
entity
;
Undocumented in source.
gravity
float
gravity
;
Undocumented in source.
gravityDirection
Vector3F
gravityDirection
;
Undocumented in source.
jumpPower
float
jumpPower
;
Undocumented in source.
moveSpeed
float
moveSpeed
;
Undocumented in source.
onGround
bool
onGround
;
Undocumented in source.
terrain
Terrain
terrain
;
Undocumented in source.
upSpeed
float
upSpeed
;
Undocumented in source.
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liberty
physics
rigidbody
classes
RigidBody
*