1 /** 2 * Copyright: Copyright (C) 2018 Gabriel Gheorghe, All Rights Reserved 3 * Authors: $(Gabriel Gheorghe) 4 * License: $(LINK2 https://www.gnu.org/licenses/gpl-3.0.txt, GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007) 5 * Source: $(LINK2 https://github.com/GabyForceQ/LibertyEngine/blob/master/source/liberty/physics/collider.d) 6 * Documentation: 7 * Coverage: 8 **/ 9 module liberty.physics.collider; 10 11 /** 12 * 13 **/ 14 abstract class Collider { 15 private { 16 // setMass, getMass 17 float mass; 18 // setLayer, getLayer 19 ulong layer; 20 // setTriggered, getTriggered 21 bool triggered; 22 // setStatic, getStatic 23 bool static_; 24 } 25 26 final Collider setMass(float value) { 27 mass = value; 28 return this; 29 } 30 31 final float getMass() const { 32 return mass; 33 } 34 35 final Collider setLayer(ulong value) { 36 layer = value; 37 return this; 38 } 39 40 final float getLayer() const { 41 return layer; 42 } 43 44 final Collider setTriggered(bool value) { 45 triggered = value; 46 return this; 47 } 48 49 final float getTriggered() const { 50 return triggered; 51 } 52 53 final Collider setStatic(bool value) { 54 static_ = value; 55 return this; 56 } 57 58 final float getStatic() const { 59 return static_; 60 } 61 }