- createBuffer
VideoBuffer createBuffer(BufferTarget target, DataUsage usage, T[] data)
- createShaderProgram
ShaderProgram createShaderProgram(string vertex_code, string fragment_code)
- createVertexArray
VertexArray createVertexArray()
- createVertexSpec
VertexSpec!VERTEX createVertexSpec(ShaderProgram shader_program)
- drawElements
void drawElements(DrawMode drawMode, int count, VectorType type)