Value | Meaning |
---|---|
Array0x00 | Vertex attributes. |
AtomicCounter0x01 | Atomic counter storage. |
CopyRead0x02 | Buffer copy source. |
CopyWrite0x03 | Buffer copy destination. |
DispatchIndirect0x04 | Indirect compute dispatch commands. |
DrawIndirect0x05 | Indirect command arguments. |
ElementArray0x06 | Vertex array indices. |
PixelPack0x07 | Pixel read target. |
PixelUnpack0x08 | Texture data source. |
Query0x09 | Query result buffer. |
ShaderStorage0x0A | Read-write storage for shaders. |
Texture0x0B | Texture data buffer. |
TransformFeedback0x0C | Transform feedback buffer. |
Uniform0x0D | Uniform block storage. |
Represents the target to which the buffer object is bound.