liberty-engine ~master (2019-02-13T12:42:06Z)
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Transform.setPivot
liberty
math
transform
Transform
*
Transform
setPivot
(float x, float y, float z)
class
Transform
Transform
setPivot
(
string
op
= "="
)
(
float
x
,
float
y
,
float
z
)
if
(
op
== "=" ||
op
== "+="
||
op
== "-="
)
Transform
setPivot
(Vector3F pivot)
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liberty
math
transform
Transform
constructors
this
functions
getLocation
getModelMatrix
getParent
getPivot
getRotation
getScale
rotatePitch
rotateRoll
rotateYaw
setLocation
setLocationX
setLocationY
setLocationZ
setPivot
setPivotX
setPivotY
setPivotZ
setScale
setScaleX
setScaleY
setScaleZ
*