World.setKillZ

* Set the kill-z of the scene using a value in a template stream function. * Assign a value to kill-z using world.setKillZ(value) or world.setKillZ!"="(value). * Increment kill-z by value using world.setKillZ!"+="(value). * Decrement kill-z by value using world.setKillZ!"-="(value). * Multiply kill-z by value using world.setKillZ!"*="(value). * Divide kill-z by value using world.setKillZ!"/="(value). * Returns reference to this so it can be used in a stream.

class World
typeof(this)
setKillZ
(
string op = "="
)
(
float value
)
if (
op == "=" ||
op == "+="
||
op == "-="
||
op == "*="
||
op == "/="
)

Meta