- glContext
SDL2GLContext glContext()
Undocumented in source. Be warned that the author may not have intended to support it.
- height
int height()
- hide
void hide()
- icon
void icon(Surface icon)
- id
int id()
- isBordered
void isBordered(bool bordered)
- maximize
void maximize()
- maximumSize
SDL_Point maximumSize()
Get the minimum size setting for the window
- maximumSize
void maximumSize(int width, int height)
Get the minimum size setting for the window
- minimize
void minimize()
- minimumSize
SDL_Point minimumSize()
Get the minimum size setting for the window
- minimumSize
void minimumSize(int width, int height)
Get the minimum size setting for the window
- position
SDL_Point position()
- position
void position(int positionX, int positionY)
- setFullscreenSetting
void setFullscreenSetting(uint flags)
- show
void show()
- size
void size(int width, int height)
- size
Vector2I size()
Undocumented in source. Be warned that the author may not have intended to support it.
- surface
Surface surface()
- title
void title(string title)
- updateSurface
void updateSurface()
Submit changes to the window surface.
- width
int width()
- windowDisplayMode
SDL_DisplayMode windowDisplayMode()
Gets information about the window's display mode
- windowFlags
uint windowFlags()
- windowInfo
SDL_SysWMinfo windowInfo()
- x
int x()
- y
int y()
SDL2Window class.