SDL2Window.this

Construct a window using an Platform reference and.

  1. this(Platform platform, int x, int y, int width, int height, SDL_WindowFlags flags)
    class SDL2Window
    this
    (,
    int x
    ,
    int y
    ,
    int width
    ,
    int height
    ,
    SDL_WindowFlags flags
    )
  2. this(Platform platform, void* windowData)

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